The Long-Awaited Lesson on Modding: Warframe's New Quest Rights a Wrong

The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has released a major update. The Vallis Undermind exemplifies the distinctive charm that has come to define Warframe in recent years.

This expansion, released on Wednesday, adds a fungus-inspired character that does a little dance, along with a whole new explorable fungal area. However, it also revisits core concepts, with a new mission geared at making sure this complicated, expansive long-running online game makes sense to new players.

A Quest Called "The Teacher"

Called “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.

In Warframe, modifications are enhancements that can be added to your character or your weapons to boost their performance. These can be simple (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often produce extensive guides about optimized loadouts that use powerful mods in combination to create overwhelming power.

“Many players likely started their journey, seeing mods, not really understanding it,” noted a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Hey, modding is cool. I want to try more of this.’”

A Joint Development

“The Teacher” was developed in a collaboration between the original developers, who provided the narrative sauce, and an external team, who designed the mission, which will appear early in the game.

In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to handily demonstrate its power.

Many of the external team were longtime players, but others had never played before, according to a principal games designer. It was this outside perspective that proved critical.

“Our initial step involved observing new players and go right play through the tutorial and take prodigious notes on all points of confusion,” the designer said. Introductory tutorials presented the mod system. But the team observed these weren't effective for all.

“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.

Filling a Significant Gap

Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for early players — and that executing this is quite complex.

“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.

“Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?”

Experienced players will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to pay attention to these things.

“This type of design work that we previously focused on just because our priorities lay elsewhere,” said a story developer. “However, this oversight meant that we never really told people how to use mods.”

Months of Effort

“There’s so much that goes into just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.

“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”

An Evolving Onboarding Process

In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won't encounter until much later. And others, like modding, that increase in depth depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.

Crystal Wiggins
Crystal Wiggins

A gaming technology analyst with over a decade of experience in slot machine design and industry research, passionate about innovation.